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Starcraft 2 - Firebat 3D model

I practiced image texture node using this model. And I wanted to rig arm gas pipe using IK. But, I failed... I can rig using just IK, but I can't unite bones and gas pipe curve (or path). Rig is one of the most hardest part in blender. :(
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2017 / 04 / 15
Rig successful!

complete

complete

back side

back side

 Rigged gas pipe wire.

Rigged gas pipe wire.

Head and chest armor part. (2017 / 04 / 03)

Head and chest armor part. (2017 / 04 / 03)

Chest part complete. (2017 / 04 / 04)

Chest part complete. (2017 / 04 / 04)

Shoulder armor and pelvis part complete. (2017 / 04 / 04)

Shoulder armor and pelvis part complete. (2017 / 04 / 04)

Arm armor and weapon part complete. (2017 / 04 / 05)

Arm armor and weapon part complete. (2017 / 04 / 05)

Leg armor part complete. (2017 / 04 / 06)

Leg armor part complete. (2017 / 04 / 06)

Gas bag and foot complete. (2017 / 04 / 06)

Gas bag and foot complete. (2017 / 04 / 06)

Material texture. (simple)

Material texture. (simple)

UV mapping (Raynor's label)

UV mapping (Raynor's label)